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        <dc:date>2010-01-19T10:32:10-05:00</dc:date>
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        <title>materialism</title>
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        <description>Materialism


Magic Items


Common (to all most Colleges) Spells

Dispel Magic (scalable)

Eliminates all spells of &lt;N level from the target, including those being prepared and hung

Trigger (Level 1)

When the designated circumstances are met, it causes another spell to go off</description>
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        <dc:date>2010-01-18T23:24:50-05:00</dc:date>
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        <description>What is a magic item (and how that differs from a magic spell cast on an object)?

A Magic item is crafted and Enchanted (a collection of spells have been bound into the nature of a thing) by a Materialist

• As opposed to spells cast upon a thing

A Magic Item is permanent and can only be un-magiced by a Disenchant spell (Materialist college). The magical powers of an object might not work in realities/planes/worlds were the laws of reality/magic/physics are differ from were it was created, but…</description>
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        <description>Magic 2.0

Magical Skill Bonus

Skill Costs

Psionics

Mentalism

Materialism


Back to Rules additions, expansions, and game notes</description>
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        <description>Game notes - 11/24/07
Chapter 1 - Jacks' package and the nosy ex-Interpol agent. :)

Drifting Away sits at the bar tending his drink.
Gillian comes into the room and sees what he can get from the bartender.

TJ enters and sees DA and comes on over to the bar to say hello to her old friend.
DA has been at home studying for some years he says. It is time for him to take a break.
The bartender indicates Gillian’s tab to TJ and she takes him aside to talk about it.</description>
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        <description>Susan's Game

Game Notes for November 24, 2007


Game Notes for February 15, 2008


Game Notes for February 16, 2008


Game Notes for March 15, 2008


Game Notes for April 12, 2008


Game Notes for June 28, 2008


Game Notes for July 12, 2008


Game Notes for July 25, 2008</description>
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        <description>Note: These notes were sent on Feb 15 for the previous date.

By the by,

Ellie says she needs a dose of non-reality so we are playing.

Come all who can. 

Here are the notes from last session... and let me know if there needs to be clarification.

Experience will be ready for you saturday.</description>
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        <description>You receive a package from Umatsu at the apartment.  She apologizes for forgetting to send this with you.  To protect the object and hide it she has sent a bag of holding that cloaks magical items... and a small round sphere.  The sphere is to call her should you need her help.  Only use if desperate.  For once she leaves her safe haven, she cannot survive long.</description>
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        <description>The party decides to take the body of Joseph to the Temple, tell the family and guard the item.  Kira makes her awareness roll and emphasizes not splitting up the party to do those things.  Kira suggests they hide the object in a tree but Drifting Away points out that such a magical item might change the tree.  TJ obscures the object and the party walk to town.</description>
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        <dc:date>2010-01-17T21:53:30-05:00</dc:date>
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        <description>Notes for 7/12/08

Received experience points at the beginning of the night.

Gillian has a gun... everyone hide.

TJ opens the 1st door in the curved hallway. She detects no magic.

There is a mantel on the far wall. It would seem there is nothing else in the room.</description>
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